Ship your indie game faster.
AI agents that work while you sleep.

DevPilot handles code, sprites, tests, and builds — so you can focus on the game only you can make. Stop managing tools. Start shipping.

GodotUnityUnrealCustom Engines
devpilot — running
$ devpilot init --project cozy-rpg

// DevPilot analyzing project...
 Detected Godot 4.2 project
 Found 3 empty scenes, 0 tests
 Scaffolding agentic pipeline...

// Generating assets...
 24 tileset sprites done
 8 character sprites done
 12 UI icons done

// Writing tests...
 16 unit tests generated
 4 integration tests done
 All passing. Zero flake.

// Building...
 PC build ready
 Deploying to itch.io...

Done. 47 tasks completed in 4h 12m.
Features

Everything an indie dev needs.

No stitching together 5 different AI tools. DevPilot does it all.

⚙️

Multi-Engine Support

Works with Godot, Unity, Unreal, RPG Maker, and custom engines. Your stack, your rules.

🎨

Asset Generation

Sprites, tilesets, UI icons — generated on the fly. No hunting for free assets or commissioning artists.

🧪

Automatic Testing

Unit + integration tests written and run against every change. Ship with confidence.

📦

Compiles to Ready

PCK builds, itch.io deploys — DevPilot builds what you can ship. No manual pipeline wrestling.

The problem

Indie devs spend 70% of their time on things that aren't making the game.

Wiring up AI tools. Writing boilerplate. Manually testing. Fixing build pipelines. Managing live ops. It's all real work — and it's all solvable with one agent that actually knows what it's doing.

DevPilot doesn't just assist. It runs.

How it works
01

You describe your game

Give DevPilot your game concept, tech stack, and creative direction. It reads your codebase, understands your style, and builds a context model.

02

Agent runs autonomously

DevPilot generates code, creates assets, writes tests, builds targets, and monitors live games. You review outputs — not write them.

03

Ship faster, sustainably

Solo devs who use DevPilot ship full games instead of prototypes. 3-5x faster output. No burnout. No dry pipeline.

3–5x faster output for solo devs
70% of dev time recovered from busywork
84% of indie devs now using AI tools daily
The dev who chains AI tools together ships way faster than the dev who doesn't. DevPilot is that chain, built in.
What devs are saying

Real devs. Real shipped games.

"Shipped my dungeon crawler 3x faster. The asset generation alone saved me weeks."

Mara K. Solo dev · Godot · Released on itch.io

"Finally, an AI that actually understands Godot. No more fighting the agent to use GDScript right."

Tom H. Indie dev · 2 projects in progress

"I used to spend half my weekend fixing build errors. Now I spend it making art. DevPilot runs while I sleep."

Sara V. Part-time dev · RPG Maker · 1 shipped game
Pricing

Pick your engine.

Start free. Scale when you're ready to ship.

Starter
$2/mo

Dip your toes in. No credit card.

  • 1 project
  • Basic scene generation
  • Community support
  • Public showcase
Get Started Free
Pro
$59/mo

For devs with multiple projects or big ambitions.

  • Unlimited projects
  • Everything in Standard
  • Custom engine support
  • Early access features
Go Pro
Equipment
$149/mo

Team license for studios or contractors.

  • Everything in Pro
  • Up to 5 seats
  • Dedicated support SLA
  • Custom integrations
Contact Sales

The game only you can make is waiting.

Stop managing tools. Start shipping.